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ColorWriteMode

Enum | orca.SceneKit

Control which color channels are written to the framebuffer during rendering

Constants

Name Description
None Disable all color channel writes (useful for depth-only or stencil-only passes)
RGB Write to red, green, and blue channels only
RGBA Write to all four color channels including alpha
R Write to red channel only
G Write to green channel only
B Write to blue channel only
GB Write to green and blue channels only
A Write to alpha channel only