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Light3D

Class | orca.SceneKit | extends Node3D

3D light source for scene illumination and shadow casting

Overview

Properties

Property Type Description
Color color RGB color and intensity of the light emission
SpotAngle vec2 Inner and outer cone angles for spot lights (X=inner, Y=outer in degrees)
Intensity float Brightness multiplier for light output (1.0 = normal intensity)
Range float Maximum distance at which light affects surfaces (for performance optimization)
Type LightType Type of light source (point or spot)