Light3D¶
Class | orca.SceneKit | extends Node3D
3D light source for scene illumination and shadow casting
Overview¶
Properties¶
| Property | Type | Description |
|---|---|---|
Color |
color |
RGB color and intensity of the light emission |
SpotAngle |
vec2 |
Inner and outer cone angles for spot lights (X=inner, Y=outer in degrees) |
Intensity |
float |
Brightness multiplier for light output (1.0 = normal intensity) |
Range |
float |
Maximum distance at which light affects surfaces (for performance optimization) |
Type |
LightType |
Type of light source (point or spot) |