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PipelineStateRenderPass

Class | orca.SceneKit | extends RenderPass

Render pass for configuring graphics pipeline state

Overview

Properties

Property Type Description
BlendMode BlendMode Color blending mode for transparency and compositing effects
ColorWriteMode ColorWriteMode Which color channels are written to the framebuffer
CullMode CullMode Triangle face culling mode for performance optimization
DepthTestFunction CompareFunc Comparison function for depth buffer testing
DepthWriteEnabled bool Whether to write depth values to the depth buffer
ViewportMode ViewportMode Coordinate system for viewport rectangle specification
ScissorMode ViewportMode Coordinate system for scissor rectangle specification
Viewport vec4 Viewport rectangle (x, y, width, height) for rendering area
Scissor vec4 Scissor rectangle (x, y, width, height) for pixel clipping
StencilTestFunction CompareFunc Comparison function for stencil buffer testing
StencilReferenceValue int Reference value used in stencil test comparisons
StencilMask int Bitmask applied to stencil values before testing
StencilFailOperation StencilOp Operation when stencil test fails
StencilPassDepthFailOperation StencilOp Operation when stencil test passes but depth test fails
StencilPassDepthPassOperation StencilOp Operation when both stencil and depth tests pass
StencilWriteEnabled bool Whether to write computed stencil values to the stencil buffer