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PlaneMeshNode

Class | orca.SceneKit | extends Model3D

Procedural plane mesh generator for creating rectangular surfaces

Overview

Properties

Property Type Description
PlaneWidth float Width of the generated plane in world units
PlaneHeight float Height of the generated plane in world units
PlaneInvertU bool Invert horizontal texture coordinates (flip texture horizontally)
PlaneInvertV bool Invert vertical texture coordinates (flip texture vertically)
GenerateTangents bool Generate tangent vectors for normal mapping (requires additional memory)
GenerateNormals bool Generate vertex normals for proper lighting (usually true for lit surfaces)
MeshMaterial Material Override material specifically for the generated mesh geometry