PlaneMeshNode¶
Class | orca.SceneKit | extends Model3D
Procedural plane mesh generator for creating rectangular surfaces
Overview¶
Properties¶
| Property | Type | Description |
|---|---|---|
PlaneWidth |
float |
Width of the generated plane in world units |
PlaneHeight |
float |
Height of the generated plane in world units |
PlaneInvertU |
bool |
Invert horizontal texture coordinates (flip texture horizontally) |
PlaneInvertV |
bool |
Invert vertical texture coordinates (flip texture vertically) |
GenerateTangents |
bool |
Generate tangent vectors for normal mapping (requires additional memory) |
GenerateNormals |
bool |
Generate vertex normals for proper lighting (usually true for lit surfaces) |
MeshMaterial |
Material |
Override material specifically for the generated mesh geometry |