Skip to content

transform3

Struct | orca.geometry

3D transformation structure

Overview

Fields

Field Type Description
translation vec3 Translation offset
rotation vec3 Euler angles in radians (x=pitch, y=yaw, z=roll)
scale vec3 Scale factors for X, Y, and Z axes

Methods

identity() → transform3

Creates identity transformation

Returns: transform3 — Identity transform

toMatrix3D(vec3) → mat4

Converts to 4x4 transformation matrix

Parameter Type Description
pivot vec3 Pivot point for rotation and scaling

Returns: mat4 — 4x4 transformation matrix